Dead By Daylight 3.3.0 Update Confirming The Patch Notes

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Dead By Daylight 3.3.0 Update Confirming The Patch Notes
Dead By Daylight 3.3.0 Update Confirming The Patch Notes

An integrated and updated version of the Unreal Engine.

The Rift: New time-limited reward system. A new UI component is currently obtainable at the correct of the lobby menu and tally screen to supply feedback relating to The Archives.

New Currency: Rift Fragments. Used to progress through Tiers in AN obtainable Rift within the Archives.

New cosmetic type: Charms. Maximum of 3 (3) attach to a Survivor’s waist, or on a Killer’s hook in the environment.

Updated certain Killer powers with the Undetectable status effect: The Shape in Tier I of Evil Within, The Pig while in crouch mode, The Wraith while Cloaked, The Ghost Face while in Night Shroud.

Dead By Daylight 3.3.0 Update Confirming The Patch Notes
Dead By Daylight 3.3.0 Update Confirming The Patch Notes

Added a replacement Survivor score event for writhing within the Killer’s grasp. 25 Blood points per second. Added a replacement Survivor score event for dropping a pallet whereas in an exceeding chase.200 Blood points.

Added a replacement Survivor score event for quick vaulting whereas in an exceeding chase. 100 Blood points. Added a replacement Survivor score event once different Survivors within the trial disconnect. 600 Blood points.

UI Improvements

Updated the icon style for cosmetic items rarities. Updated the Auric Cells and Iridescent Shards background colors from yellow/blue to orange/indigo respectively. Added a perk indicator within the Housing and Urban Development once full of the sitter perk.

Med-kit changes

Camping Aid Kit: augmented the speed at that you heal others from +15% to +25%.

First Aid Kit: augmented the speed at that you heal others from +25% to +35%.

Emergency Med-Kit: Reduced charges from 24 to 16. Increased the speed at that you heal others from +35% to +50%. Replace item potency with augmented heal all speeds at +50%.

Ranger Med-Kit: augmented the speed at that you heal others from +25% to +50%.

Killer related: Fixed a difficulty that caused The Plague’s Corrupt Purge to use the contagious impact on interactable. Fixed a difficulty that caused the Pig’s lure Set score event to trigger at the top of the set lure animation rather than at the start.

Fixed a difficulty that caused The Clown’s gas bottles to form a continuing hissing sound from the bottle’s purpose of impact. Fixed a difficulty that caused The Clown’s direct bottle hit score events to get doubly and leave a lingering hitbox.

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