Just as the League of Legends’ major game, Teamfight Tactics’ patch remarks are pretty barren this particular week.
The next set for Teamfight Tactics is being readied and will inaugurate soon, which implies there are fewer opportunities to this set in public. There are just aa bit of tweaks to the components and items, but there is nothing sweeping or any big additions to the game version.
The biggest modification in this patch is the tweak to leveling. It will cost less XP to level to five and nine, so you will be able to use your gold on different resources or level before than usual.
Make sure you are updating your Google Sheets and you do your calculation right before you begin hitting that button to level up.
As always, you can check our Riot Games’ full patch remarks with context. For League of Legends patch notes, we bought those, too. (Though they are also pretty empty.)
XP to Level to 5 : 12 -> 10
XP to Level to 9 : 70 -> 66
Tier Drop Rates
Level 8: 15/25/35/20/5 -> 15/20/35/22/8
Level 9: 10/15/33/30/12 -> 10/15/30/30/15
Deathblade: Starts with 0 stacks -> Starts with 1 stack (+15 AD)
Frozen Heart Duration: 4 seconds -> 1 second
Infinity Edge : 150% Crit Damage -> 125% Crit Damage
Quicksilver: 5s cooldown -> 3s cooldown
Thieves Gloves: Reduced the average quality of item mixtures
Assassin 3: 75% CritDmg & 10% CritChance -> 75% CritDmg & 5% CritChance
Guardian Armor Bonus: 35 -> 45
Gunslinger: 1/2/3 extra shots -> 1/2/4 extra shots
Knight: 15/35/65 -> 15/35/60
Wild: 12% as per stack -> 10% as per stack
Aatrox Armor: 25 -> 35
Akali AS: 0.85 -> 0.8
Fiora HP: 400 -> 450
Gangplank AD: 55 -> 60
Kai’Sa Spell AS: 30%/60%/90% -> 50%/75%/100%
Kai’Sa Shield: 300/600/900 -> 400/700/1000
Leona HP: 750 -> 800
Lucian Spell: 100/225/350 -> 125/250/375
Poppy HP: 800 -> 700
Volibear AS: 0.6 -> 0.65