Rockstar Games today substantiated Red Dead Redemption 2 is launching for PC’s this November, but only to specific platforms.
The timeline is staggered and Steam is final in line. The Wild West magnum opus is arriving first to the Epic Games Store and the Rockstar Launcher on November 5, and will also be a blastoff title on Google Stadia. It is coming to Steam a month after in December.
So why is this so important? It shows Take-Two’s and Rockstar’s enthusiasm in Stadia, or at the very least, their eagerness to investigate on the platform.
The assistance will effectively enable gamers to play RDR2 without acquiring a console or a PC, instead of glaring the game right into residence rooms via a Chromecast Ultra.
It is a big move to assign one of Rockstar’s most famous games onto a streaming service, and RDR2 on Stadia could come outselling big gratitude to the platform’s accessibility.
Also, this movie clarifies how Steam is less important than other probable money-making platforms.
Steam is certainly the biggest PC games market with 90 million active people who use it, but Rockstar and Take-Two make limited money from every sale on Steam.
The developers get to keep 88% of every copy of RDR2 bought on Epic Games Store versus the 70% starting rate on Steam. Even better is buying the game on its own Rockstar Games Launcher to save 100% of all earnings.
We are not sure about the earnings split from games bought on Stadia, but do not expect them to be any cheaper: every Stadia game will be bought a la carte at $59.99 if you have a Stadia Pro membership–in that case, you will get a discount.
Finally, it is still a big deal that the game is arriving at every PC storefront.
Rockstar could have just made RDR2 specific to its Rockstar Launcher storefront and named it a day. But they realized that they would leave money on the table, so bloated to all PC platforms.